![]() But the further I get into the game, the less I enjoy it. I heard good things about the game, and I love the idea and style of it. So discuss how you'd run and what you'd like out of a primarily Darkest Dungeon inspired campaign. So I'm afraid it might be jarring for my group with the sudden theme change and turning up the brutality and grimdarkness a notch. I usually stick to running Noblebright/optimistic campaigns where I make my players out to be true and noble heroes and saviors of the land/realm/world. I have most everything planned out and raring to go, the players just need to make characters. With a little bit of Bloodborne and The Binding of Isaac thrown in as well. Wherein the party is a group of hired mercenaries tasked with helping the heir of an estate restore the holdings to its former glory, and the ancestor of the estate was a power-mad immoral wizard who did too much digging and rightly fucked everything in a five-mile radius of the estate?Īs a GM, I'm planning for my next campaign to be based off of/inspired by Darkest Dungeon. ![]() ![]() tg/ would you play in/run a campaign with Darkest Dungeon's aesthetic?
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